| class NormalizerMakes sure the content always stays as close to 0 dB as possible.| Visibility | Public | | Extends | Filter |
Public functionsPublic variables| float decayFactor | Gain increment per frame, should be decay rate * update rate / sample rate. | | bool limiterOnly | Don't go over 0 dB gain. If true, the normalizer will act as a clipping protector. |
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